Location of the most recent breach into Malifaux, Latest area to be occupied by the forces of Cryx, Stronghold of the Dark Legion, Homeworld of the 'Night Reapers' Space Marine Chapter, Council of Seven allocated Deadzone and the lair of some opinionated git called GMort who they let hang out with them...when he's not distracted by Steampunk, Gothic culture or Cosplay...
Friday, 29 April 2011
E-Mail In : Razorback Spam
E-Mail In :
I like your blog a lot and I figured that it would be easier to get a reply out of you than it would from one of the bigger blogs as they probably get hundreds of stupid e-mails like this everyday and the forums just disagree with one another so much it's not worth asking anything. I really like the idea of lots of Razorbacks but I'm not sure which army to use to make the best of that sort of spammy army. I have a guard army normally so I'll need to buy everything so it doesn't matter which codex I use particularly.
Thanks a lot,
Marcus.
Reply :
Well I hope my small, unpopular blog will be able to help you, lol. The larger blogs that have a reputation for 'list assistance' probably do get a lot of e-mails but most of them will give you a reply if you don't mind waiting a bit. Stelek at Yes The Truth Hurts might come across a bit abrasive but his advice is usually spot-on. Kirby (and team) at 3++ turn over a high volume of e-mail requests so is also a decent place to try as well. I am of course happy to help anybody as well as I quite enjoy the list building process.
First things first though. Razorback lists give up a lot of kill points I'm afraid, but are capable of putting out a ridiculous amount of fire-power. When it comes to Razorback Spam we have a number of choices so rather than pick one for you I'll do a list per codex and you can select the one you like best.
2000 Pts - Razorback Spam - Space Wolves
HQ: Rune Priest in Power Armour (1#, 100 pts)
1 Rune Priest in Power Armour @ 100 pts (Storm Caller; Tempest's Wrath)
Elite: Wolf Guard Pack (4#, 144 pts)
1 Wolf Guard Pack @ 144 pts (Wolf Guard in Power Armour; Razorback)
3 Wolf Guard in Power Armour (Close Combat Weapon; Combi-Meltagun x1)
1 Razorback (Lascannon and TL Plasmagun)
Elite: Wolf Guard Pack (4#, 144 pts)
1 Wolf Guard Pack @ 144 pts (Wolf Guard in Power Armour; Razorback)
3 Wolf Guard in Power Armour (Close Combat Weapon; Combi-Meltagun x1)
1 Razorback (Lascannon and TL Plasmagun)
Elite: Wolf Guard Pack (4#, 139 pts)
1 Wolf Guard Pack @ 139 pts (Wolf Guard in Power Armour; Wolf Guard in Power Armour; Razorback)
1 Wolf Guard in Power Armour (Bolt Pistol; Close Combat Weapon)
2 Wolf Guard in Power Armour (Close Combat Weapon; Combi-Meltagun x1)
1 Razorback (Lascannon and TL Plasmagun)
Troops: Grey Hunters Pack (6#, 150 pts)
5 Grey Hunters Pack @ 150 pts (Razorback)
1 Razorback (Lascannon and TL Plasmagun)
Troops: Grey Hunters Pack (6#, 150 pts)
5 Grey Hunters Pack @ 150 pts (Razorback)
1 Razorback (Lascannon and TL Plasmagun)
Troops: Grey Hunters Pack (6#, 150 pts)
5 Grey Hunters Pack @ 150 pts (Razorback)
1 Razorback (Lascannon and TL Plasmagun)
Troops: Grey Hunters Pack (6#, 150 pts)
5 Grey Hunters Pack @ 150 pts (Razorback)
1 Razorback (Lascannon and TL Plasmagun)
Troops: Grey Hunters Pack (6#, 150 pts)
5 Grey Hunters Pack @ 150 pts (Razorback)
1 Razorback (Lascannon and TL Plasmagun)
Troops: Grey Hunters Pack (6#, 150 pts)
5 Grey Hunters Pack @ 150 pts (Razorback)
1 Razorback (Lascannon and TL Plasmagun)
Fast Attack: Land Speeder Squadron (1#, 90 pts)
1 Land Speeder Squadron @ 90 pts (Typhoon Missile Launcher x1)
Fast Attack: Land Speeder Squadron (1#, 90 pts)
1 Land Speeder Squadron @ 90 pts (Typhoon Missile Launcher x1)
Fast Attack: Land Speeder Squadron (1#, 90 pts)
1 Land Speeder Squadron @ 90 pts (Typhoon Missile Launcher x1)
Heavy Support: Long Fangs Pack (4#, 100 pts)
2 Long Fangs Pack @ 100 pts (Missile Launcher x2; Rhino)
1 Squad Leader (Bolt Pistol; Close Combat Weapon)
1 Rhino
Heavy Support: Long Fangs Pack (4#, 100 pts)
2 Long Fangs Pack @ 100 pts (Missile Launcher x2; Rhino)
1 Squad Leader (Bolt Pistol; Close Combat Weapon)
1 Rhino
Heavy Support: Long Fangs Pack (4#, 100 pts)
2 Long Fangs Pack @ 100 pts (Missile Launcher x2; Rhino)
1 Squad Leader (Bolt Pistol; Close Combat Weapon)
1 Rhino
Total Roster Cost: 1997
9 Actual Razorbacks, 3 Pseudo Razorbacks in the form of 2 Long Fangs with Missile Launchers firing out of Rhino's and 3 of your Razorbacks contain 'suicide' Melta units. You also have some additional Missile Support from the Landspeeder Typhoons. If you want more Melta swap the Landspeeder Typhoons for either Multi-Melta + Heavy Flamer or Multi-Melta + Multi-Melta ones and spend the points you gain on a Combi-Melta for the Wolf Guard without one and blow the remaining 28 points on whatever you please ;-)
2000 Pts - Razorback Spam - Blood Angels
HQ: Librarian (1#, 100 pts)
1 Librarian @ 100 pts (...in Power Armour; Blood Lance; Shield of Sanguinius)
1 ...in Power Armour
HQ: Librarian (1#, 100 pts)
1 Librarian @ 100 pts (...in Power Armour; Blood Lance; Shield of Sanguinius)
1 ...in Power Armour
Troops: Assault Squad (6#, 180 pts)
3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Close Combat Weapon; Infernus Pistol x1)
1 Razorback (Twin Linked Assault Cannon)
Troops: Assault Squad (6#, 180 pts)
3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Close Combat Weapon; Infernus Pistol x1)
1 Razorback (Twin Linked Assault Cannon)
Troops: Assault Squad (6#, 180 pts)
3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Close Combat Weapon; Infernus Pistol x1)
1 Razorback (Twin Linked Assault Cannon)
Troops: Assault Squad (6#, 180 pts)
3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Close Combat Weapon; Infernus Pistol x1)
1 Razorback (Twin Linked Assault Cannon)
Troops: Assault Squad (6#, 180 pts)
3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Close Combat Weapon; Infernus Pistol x1)
1 Razorback (Twin Linked Assault Cannon)
Troops: Assault Squad (6#, 165 pts)
3 Assault Squad @ 165 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Close Combat Weapon)
1 Razorback (Twin Linked Assault Cannon)
Fast Attack: Baal Predator (1#, 145 pts)
1 Baal Predator @ 145 pts (Heavy Bolter)
Fast Attack: Baal Predator (1#, 145 pts)
1 Baal Predator @ 145 pts (Heavy Bolter)
Fast Attack: Baal Predator (1#, 145 pts)
1 Baal Predator @ 145 pts (Heavy Bolter)
Heavy Support: Predator (1#, 100 pts)
1 Predator @ 100 pts (Heavy Bolter)
Heavy Support: Predator (1#, 100 pts)
1 Predator @ 100 pts (Heavy Bolter)
Heavy Support: Predator (1#, 100 pts)
1 Predator @ 100 pts (Heavy Bolter)
Total Roster Cost: 2000
Only 6 actual Razorbacks but with 6 more vehicle hills with equivalent or greater fire-power. The Librarians cast Shield to hopefully give all those vehicles a 5+ cover save.
You have 5 units with double Melta and a single Melta unit that can sit on your objective surrounded by Predators while you move the rest forward in appropriate missions. As all your vehicles are Fast you can move 12" and fire a single weapon or 6" and fire all of them enabling you to advance into or retreat from midfield and maximise your amount of fire-power into your opponent.
2000 Pts - Razorback Spam - Space Marine
HQ: Space Marine Librarian (1#, 100 pts)
1 Space Marine Librarian @ 100 pts (...in Power Armour; Null Zone; Vortex of Doom)
1 ...in Power Armour
Elite: Sternguard Veteran Squad (6#, 215 pts)
4 Sternguard Veteran Squad @ 215 pts (Combi-Meltagun x3; Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Elite: Sternguard Veteran Squad (6#, 215 pts)
4 Sternguard Veteran Squad @ 215 pts (Combi-Meltagun x3; Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Elite: Sternguard Veteran Squad (6#, 215 pts)
4 Sternguard Veteran Squad @ 215 pts (Combi-Meltagun x3; Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Troops: Tactical Squad (6#, 165 pts)
4 Tactical Squad @ 165 pts (Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Troops: Tactical Squad (6#, 165 pts)
4 Tactical Squad @ 165 pts (Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Troops: Tactical Squad (6#, 165 pts)
4 Tactical Squad @ 165 pts (Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Troops: Tactical Squad (6#, 165 pts)
4 Tactical Squad @ 165 pts (Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Troops: Tactical Squad (6#, 165 pts)
4 Tactical Squad @ 165 pts (Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Troops: Tactical Squad (6#, 165 pts)
4 Tactical Squad @ 165 pts (Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Heavy Support: Predator (1#, 85 pts)
1 Predator @ 85 pts (Heavy Bolter (each side))
Heavy Support: Predator (1#, 85 pts)
1 Predator @ 85 pts (Heavy Bolter (each side))
Heavy Support: Predator (1#, 85 pts)
1 Predator @ 85 pts (Heavy Bolter (each side))
9 Razorbacks, 3 Predators, 3 suicide Melta units that also have Sternguard 'we can kill pretty much anything we feel like' ammunition.
You can of course use the Grey Knights codex for a couple of Razorback lists if you like but they work slightly differently and probably require a bit more 'Marine' experience before I think you should consider them. I will of course post them another time if you want me to.
A Final Note.
I'm not sure what the pricing policy is in your own country but here in the UK Razorbacks and Rhino's are exactly the same cost. I'd therefore buy Razorbacks and wouldn't glue the top hatches or doors on. If at the same time you invest in some magnets you can make it so your Razorbacks can become Rhino's, Predators, Whirlwinds or pretty much any other variant of the Rhino chassis with little effort.
Hope that helps.
Thoughts and comments are (as usual) most welcome.
In the space wolf list all the grey hunters should have flamers, it's free and helps against hordes.
ReplyDeleteIn the Blood Angel list a few of the razorbacks should carry lascannons and twin-plasmaguns or hunter killer missiles because a Mech Eldar army is going to give you fits. Assault cannons are great against tanks because they rend but you are not allowed extra dice to get through the energy fields of the wave serpents.
Just my to cents to make these fearsome builds even better.
@ Black Rose - Good catch with the Flamers. All my own units have them but I always forget to add them in Army Builder.
ReplyDeleteThe Blood Angel list does have the Predators Autocannons at S7 but your right a few Las/Plas's wouldn't hurt.
What's awesome is that if you're the type of unscrupulous jerk who would do such a thing, with a few magnets you can run all three of these lists from entirely different codices with 90% of the same models in each one ....
ReplyDelete@ neverXmoor - I have my own made-up chapter called the 'Night Reapers' that basically 'Counts-As' whatever Marine lists I'm using.
ReplyDeleteI do (in my own defence) have different Companies that are modelled in different ways in order to more closely represent certain books but to be honest I haven't bought a Rhino or Razorback for over a year.....