Saturday, 22 February 2014

Council of Seven Information Services (C.o.S.I.S.) - Y

ACCESS GRANTED

Y

Yndij, Yndij Reaver, Yurik 'Painmaster' Yurikson.

KEY - Deadzone, Dreadball, Dreadball Xtreme.

Yndij.
When the first elements of Mining Fleet 411 landed on Azure IX they came across the Yndij, a race of hunters living in the planet’s great jungles. They refused to leave, and would have been wiped out if not for a chance attack by the Rebellion. The invading forces were driven away, but not before the jungles were devastated. Now, the Yndij have taken a permanent place in the Rebellion, hoping to stop the same thing happening to others.

Swapping their homeworlds for the urban jungle, Yndij Hunters are agile troops for the Rebs and increasingly a mainstay unit of any Rebs attack.

Yndij Reaver.


Most Yndij miss the thrill of hunting in the forests of their homeworld. Some left the Rebellion fleets to join up with pirate crews, seeking their fortune around the shipping lanes, but later found themselves drawn to the unlicensed DreadBall circuit where their speed and agility drew even greater wealth.

Yurik 'Painmaster' Yurikson.


Yurik Yurikson is notoriously difficult to interview. He doesn't like to talk about how he got into DreadBall, or how he found himself slumming it as a Free Agent for almost a decade before rejoining the Midgard Delvers, or how he once took down three opposing guards with a single Slam. In fact, all Yurik wants to talk about is how much he hates “Brickbat” Vognar, long-serving guard with the Manglers...

Also known as “the immovable object”, Yurik Yurikson is one of the most reliable guards in modern DreadBall, easily shrugging off blows that would send a lesser Guard reeling.


Acknowledgements.
Gmorts Chaotica would like to thank James M Hewitt, Mantic Games, the Quirkworthy Blog, Titan Games and of course the Corporation for their invaluable assistance in the compiling of this encyclopaedia.

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