Tuesday, 11 October 2016

Unboxing The Devils Run - Freelancers 'Psycho Medic'

"This won't hurt a bit...honestly..."

The Psycho Medic is a 'Freelancer' model for Word Forge Games post-apocalyptic miniatures game 'The Devils Run'. Of course if you've never seen the game before then those terms are meaningless to you...so first here's some background...also the missions, instructions, advanced instructions and some 'print and play' tiles, tokens and stat cards from the 'Route 666' starter set can be downloaded from here.

The Devils Run
The Devil's Run: Route 666 is a fast-moving and hard-hitting vehicular combat board game set in a post-apocalyptic America; Each player controls a gang of ramshackle vehicles and their characterful drivers as they race across the remains of America to lay claim to aid drops, food and fuel. Each gang will do whatever it takes to get to there first...bash, crash, smash, race, win!

Freelancers
Some seek solace in the sanctity of isolation, whereas others are shunned and cast out by the community they once called home. Whatever the reason they find themselves alone in the wild, it is a difficult and dangerous existence. Some of these lost souls (or are they found?), eke out a living by offering their services to the gangs. Collectively they are known as Freelancers, but this is really all they have in common.


Psycho Medic
Psycho Medic is a Freelancer (hence can join any faction). He really is a nutter, even though at first glance he is here to help, you can bet your ass, that's the last thing on his mind.

A Note About Resin Models.
Due to the moulding process many resin models come with extraneous bits of resin that needs to be removed ranging from large lumps to smaller bits of flash and this should be removed carefully in order to avoid damaging any detail. Also it's worth noting that many resin models have a slightly greasy feel caused by the substance they use to stop them sticking to the moulds during production and this can cause issues with paint not sticking to the model properly. Carefully washing the parts in soapy water will remove this should your model be unduly affected. Parts that are bent (or that aren't and you want to be) can be corrected by heating up slightly in warm water and then bending into the required configuration.

Psycho Medic - Unassembled
Here are pictures of the unassembled parts.

Psycho Medic - Stat and Upgrade Cards
Psycho Medic comes with six cards. There's a stat card for the vehicle itself and is unusual in that it's double sided depending upon which of two modes your in, one for 'The Psycho Medic' character driver and four upgrades. Three of the upgrades are generic, and one (the Ejected Patient) is freelancer only. All the upgrades with the exception of the Nitros can only be used by medical vehicles and characters.

Psycho Medic - Assembled
This model is for the most part a single piece with the exception of the rear door and the separate 'patient'. The 'patient' is an upgrade so won't necessarily be used every time...though it's too much fun not to really...

Here's a few close-up pictures as well.


Psycho Medic - Painted
Here's an official picture from their website of a painted version.

Thoughts and comments are (as usual) most welcome.

3 comments:

  1. What does the flipped side of the medic look like? Is that where the medics skill comes in?

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    Replies
    1. The other side of the vehicle card is a different mode where you can't attack but other cars have to get out of your way...

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