Thursday, 10 June 2010

Terminator Spam.


I want to do a Terminator 'Spam' army, however I'd like to do it without handing my opponent a big 'auto-win' button every time I play a game.

The issues I'm going to have are.

1) Terminators aren't very mobile.
2) Power/Chainfisting Land Raiders to death is tricky if your opponent is inconsiderate enough to move them about (Bastards.....lol).
3) Terminators aren't cheap points-wise and it gets worse if you actually give them extra equipment.

S0 I'm not going to be able to max out on Terminators and maintain a viable list. 20 Terminators + Characters is about the best I can realistically get away with.

The following lists are just basic outlines at the moment but it never hurts to get 2nd opinions before you start converting stuff...

2000 Pts - Black Templars Roster - Terminator Spam

: Emperor's Champion (1#, 140 pts)
1 Emperor's Champion @ 140 pts (Bolt Pistol; Crusader Seals; Frag Grenades; The Black Sword; Accept Any Challenge, No Matter The Odds)
1 Armor of Faith
1 The Black Sword

HQ: Commander (5#, 330 pts)
1 Commander @ 330 pts (Castellan)
1 Castellan (Crusader Seals; Power Weapon x1; Storm Bolter; Tank Hunters; Terminator Command Squad)
1 Terminator Armor
3 Terminator Command Squad (Chain Fist x1; Assault Cannon x2; Tank Hunters)
1 Sergeant (Tank Hunters)

HQ: Commander (5#, 330 pts)
1 Commander @ 330 pts (Castellan)
1 Castellan (Crusader Seals; Power Weapon x1; Storm Bolter; Tank Hunters; Terminator Command Squad)
1 Terminator Armor
3 Terminator Command Squad (Chain Fist x1; Assault Cannon x2; Tank Hunters)
1 Sergeant (Tank Hunters)

Elite: Sword Brethren Terminator Squad (5#, 260 pts)
5 Sword Brethren Terminator Squad @ 260 pts (Chain Fist x1; Assault Cannon x2; Tank Hunters)

Elite: Sword Brethren Terminator Squad (5#, 260 pts)
5 Sword Brethren Terminator Squad @ 260 pts (Chain Fist x1; Assault Cannon x2; Tank Hunters)

Elite: Sword Brethren Terminator Squad (5#, 260 pts)
5 Sword Brethren Terminator Squad @ 260 pts (Chain Fist x1; Assault Cannon x2; Tank Hunters)

Troops: Crusader Squad (5#, 105 pts)
5 Crusader Squad @ 105 pts (Meltagun; Lascannon)

Troops: Crusader Squad (5#, 105 pts)
5 Crusader Squad @ 105 pts (Meltagun; Lascannon)

Troops: Crusader Squad (5#, 105 pts)
5 Crusader Squad @ 105 pts (Meltagun; Lascannon)

Troops: Crusader Squad (5#, 105 pts)
5 Crusader Squad @ 105 pts (Meltagun; Lascannon)

Total Roster Cost: 2000

2000 Pts - Blood Angels Roster - Terminator Spam

HQ: Librarian (1#, 130 pts)
1 Librarian @ 130 pts (...in Terminator Armour; Blood Lance; The Sanguine Sword)
1 ...in Terminator Armour (Storm Bolter)

Elite: Sanguinary Priest (2#, 170 pts)
1 Sanguinary Priest @ 170 pts (Sanguinary Priest in Terminator Armour; Sanguinary Priest in Terminator Armour)
1 Sanguinary Priest in Terminator Armour
1 Sanguinary Priest in Terminator Armour

Elite: Terminator Squad (10#, 470 pts)
1 Terminator Squad @ 470 pts (Terminator with Cyclone Missile Launcher; Terminator with Cyclone Missile Launcher)
1 Sergeant
7 Terminator (Chain Fist x2)
1 Terminator with Cyclone Missile Launcher
1 Terminator with Cyclone Missile Launcher

Elite: Terminator Squad (10#, 470 pts)
1 Terminator Squad @ 470 pts (Terminator with Cyclone Missile Launcher; Terminator with Cyclone Missile Launcher)
1 Sergeant
7 Terminator (Chain Fist x2)
1 Terminator with Cyclone Missile Launcher
1 Terminator with Cyclone Missile Launcher

Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Close Combat Weapon; Infernus Pistol x1)

Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Close Combat Weapon; Infernus Pistol x1)

Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Close Combat Weapon; Infernus Pistol x1)

Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Close Combat Weapon; Infernus Pistol x1)

Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Close Combat Weapon; Infernus Pistol x1)

Troops: Assault Squad (5#, 125 pts)
3 Assault Squad @ 125 pts (Meltagun)
1 Assault Marine with Meltagun
1 Sergeant (Close Combat Weapon; Infernus Pistol x1)

Total Roster Cost: 1990

2000 Pts - Space Wolves Roster - Terminator Spam

HQ: Logan Grimnar, The Great Wolf (1#, 275 pts)
1 Logan Grimnar, The Great Wolf @ 275 pts

Elite: Lone Wolf (3#, 105 pts)
1 Lone Wolf @ 105 pts (...in Terminator Armour)
1 Lone Wolf in Terminator Armour (Fenrisian Wolf; Chain Fist; Storm Shield)
2 Fenrisian Wolf (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)

Elite: Lone Wolf (3#, 105 pts)
1 Lone Wolf @ 105 pts (...in Terminator Armour)
1 Lone Wolf in Terminator Armour (Fenrisian Wolf; Chain Fist; Storm Shield)
2 Fenrisian Wolf (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)

Elite: Lone Wolf (3#, 105 pts)
1 Lone Wolf @ 105 pts (...in Terminator Armour)
1 Lone Wolf in Terminator Armour (Fenrisian Wolf; Chain Fist; Storm Shield)
2 Fenrisian Wolf (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)

Troops: Wolf Guard Pack (5#, 240 pts)
1 Wolf Guard Pack @ 240 pts (Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour)
1 Wolf Guard in Terminator Armour (Cyclone Missile Launcher)
1 Wolf Guard in Terminator Armour
3 Wolf Guard in Terminator Armour (Chain Fist)

Troops: Wolf Guard Pack (5#, 240 pts)
1 Wolf Guard Pack @ 240 pts (Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour)
1 Wolf Guard in Terminator Armour
1 Wolf Guard in Terminator Armour (Cyclone Missile Launcher)
3 Wolf Guard in Terminator Armour (Chain Fist)

Troops: Wolf Guard Pack (5#, 240 pts)
1 Wolf Guard Pack @ 240 pts (Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour)
1 Wolf Guard in Terminator Armour
1 Wolf Guard in Terminator Armour (Cyclone Missile Launcher)
3 Wolf Guard in Terminator Armour (Chain Fist)

Troops: Wolf Guard Pack (5#, 240 pts)
1 Wolf Guard Pack @ 240 pts (Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour)
1 Wolf Guard in Terminator Armour
1 Wolf Guard in Terminator Armour (Cyclone Missile Launcher)
3 Wolf Guard in Terminator Armour (Chain Fist)

Troops: Wolf Guard Pack (5#, 240 pts)
1 Wolf Guard Pack @ 240 pts (Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour; Wolf Guard in Terminator Armour)
1 Wolf Guard in Terminator Armour
1 Wolf Guard in Terminator Armour (Cyclone Missile Launcher)
3 Wolf Guard in Terminator Armour (Chain Fist)

Fast Attack: Land Speeder Squadron (1#, 70 pts)
1 Land Speeder Squadron @ 70 pts (Multi-Melta x1; Heavy Flamer x1)

Fast Attack: Land Speeder Squadron (1#, 70 pts)
1 Land Speeder Squadron @ 70 pts (Multi-Melta x1; Heavy Flamer x1)

Fast Attack: Land Speeder Squadron (1#, 70 pts)
1 Land Speeder Squadron @ 70 pts (Multi-Melta x1; Heavy Flamer x1)

Total Roster Cost: 2000

2000 Pts - Space Marines Roster - Terminator Spam

HQ: Space Marine Librarian (1#, 125 pts)
1 Space Marine Librarian @ 125 pts (...in Terminator Armour; Null Zone; The Gate of Infinity)
1 ...in Terminator Armour

HQ: Space Marine Librarian (1#, 125 pts)
1 Space Marine Librarian @ 125 pts (...in Terminator Armour; Null Zone; The Gate of Infinity)
1 ...in Terminator Armour

Elite: Terminator Assault Squad (10#, 400 pts)
9 Terminator Assault Squad @ 400 pts (Thunder Hammer & Storm Shield x9)
1 Sergeant (Thunder Hammer & Storm Shield x1)

Elite: Terminator Assault Squad (10#, 400 pts)
9 Terminator Assault Squad @ 400 pts (Thunder Hammer & Storm Shield x9)
1 Sergeant (Thunder Hammer & Storm Shield x1)

Troops: Tactical Squad (6#, 165 pts)
4 Tactical Squad @ 165 pts (Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)

Troops: Tactical Squad (6#, 165 pts)
4 Tactical Squad @ 165 pts (Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)

Troops: Tactical Squad (6#, 165 pts)
4 Tactical Squad @ 165 pts (Razorback)
1 Sergeant (Bolt Pistol; Bolter)
1 Razorback (Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)

Fast Attack: Attack Bike Squad (2#, 100 pts)
2 Attack Bike Squad @ 100 pts (Multi-Melta x2)

Fast Attack: Attack Bike Squad (2#, 100 pts)
2 Attack Bike Squad @ 100 pts (Multi-Melta x2)

Heavy Support: Predator (1#, 85 pts)
1 Predator @ 85 pts (Heavy Bolter (each side))

Heavy Support: Predator (1#, 85 pts)
1 Predator @ 85 pts (Heavy Bolter (each side))

Heavy Support: Predator (1#, 85 pts)
1 Predator @ 85 pts (Heavy Bolter (each side))

Total Roster Cost: 2000

2000 Pts - Chaos Marines Roster - Terminator Spam

HQ: Abaddon the Despoiler (1#, 275 pts)
1 Abaddon the Despoiler @ 275 pts

Elite: Chaos Terminators (10#, 425 pts)
1 Chaos Terminators @ 425 pts (Icon of Tzeentch; Terminator; Terminator; Terminator; Terminator)
6 Terminator (Combi-melta x2)
1 Terminator (Reaper Autocannon x1)
1 Terminator (Reaper Autocannon x1)
2 Terminator (Chain Fist x2)

Elite: Chaos Terminators (10#, 425 pts)
1 Chaos Terminators @ 425 pts (Icon of Tzeentch; Terminator; Terminator; Terminator; Terminator)
6 Terminator (Combi-melta x2)
1 Terminator (Reaper Autocannon x1)
1 Terminator (Reaper Autocannon x1)
2 Terminator (Chain Fist x2)

Troops: Plague Marines (5#, 140 pts)
5 Plague Marines @ 140 pts (Personal Icon; Meltagun x2)

Troops: Plague Marines (5#, 140 pts)
5 Plague Marines @ 140 pts (Personal Icon; Meltagun x2)

Troops: Plague Marines (5#, 140 pts)
5 Plague Marines @ 140 pts (Personal Icon; Meltagun x2)

Heavy Support: Obliterators (2#, 150 pts)
2 Obliterators @ 150 pts

Heavy Support: Obliterators (2#, 150 pts)
2 Obliterators @ 150 pts

Heavy Support: Obliterators (2#, 150 pts)
2 Obliterators @ 150 pts

Total Roster Cost: 1995

Also I know I missed out Grey Knights but have you seen an optimised pure Grey Knights army win a game, let alone a themed one?

Obviously it's possible to cram more Terminators into most of these lists but unfortunately 5th Ed. makes Troops choices a bit more essential than they used to be...

Thoughts?

10 comments:

  1. my grey knights beat quite a few people, though only had one termie squad.

    also where's the dark angels? Deathwing was my first 5th ed army and it held its own plenty of times. sure its not as pimped out as the new dexs but most people you play will allow the wargear upgrades, and even without they are still decent enough. mix and match weapons in squads and the ever brilliant all scoring

    anyway as for the lists, the space wolves is my favourite though i feel the speeders should be lost for termies and the squads have a bit of variance in wargear after all they have a nice selection and means less conversion.

    the other lists just seem terminator heavy rather than themed but that's just my preference.

    ReplyDelete
  2. The Space Wolves list needs ranged Melta and that's the only way to get it into the list.
    The Black Templars one has 32 S7 'Rending' Assault Cannon shots so can get away without it.
    Though I've had an idea about how to cram some more Terminators into a couple of the above lists and make them still usable(ish).

    ReplyDelete
  3. needs ranged melta? not really, lists work fine without it, sure it helps but you have chain fists and so forth. perhaps a dread with one, switch the emphasis to steady assault and hitting at in unison.

    terminators work well either huddled together causing lack of target priority and forcing your opponents in, or precise strikes. drop pods with the wolves maybe entertaining. sure there's plenty you can borrow.

    as an aside, i am more than likely to be sighted in sutton store on sunday, mech space wolves in tow

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  4. Every Tournament I've been to in the last year I've ended up vs. at least 1 Double or Triple Land Raider List.
    Try taking out a single Land Raider that's moved over 6" with anything other than a Melta or Lance Weapon, let alone 3 of the fuckers.

    ReplyDelete
  5. but this list isn't likely to go to a tourney now is it?

    and chainfists will get through with enough attacks.

    ReplyDelete
  6. Enough attacks maybe, but it takes 12-18 Chainfist attacks to reliably destroy a Land Raider that's moved over 6" and you see Land Raiders even in non-optimised lists.

    Besides which at the moment I'm having a lot of fun with the 1750 version of the list I took to the Games Expo so I'll be using that for a bit.

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  7. yeah that list looks nice and kinda hard.

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  8. It's fun to use. It has many things that can go wrong but that's what makes it interesting.
    Basically I throw 500 points of my army at the enemy and the rest of it tries to kill stuff that's a threat to my Termys before they get killed by it, lol.
    And I've almost finished my Terminator Librarian/Rune Priest/Sorceror guy.

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  9. Finished assembling I mean, lol.

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  10. 1) Pure grey knight lists need MAJOR luck to win games, believe me i know.
    2) Deathwing/ ravenwing hybrids work really well in 5th attackbikes and mass bike bolters fill in the gaps that deathwing. however this isn't a pure termie list was just as an FYI other than that the lists seem solid but as a huge fan of termies as i think most people know i'm not sure any list can take 100% termies and win the majority of competitive games

    ReplyDelete