Tuesday, 7 September 2010

Imperial Guard Project - Part 6 - 1500 point version.


So I mentioned in a couple of posts that I would be testing the 1500 point version of my 'Foot' Guard army first as I didn't need to do any of the conversions for that variation.

I've since then had 3 E-Mails asking what that is as simply dropping the Elites doesn't bring the points down to 1500.

So here it is,

1500 Pts - 5th Edition Roster - Foot IG - 1750 ver 1.1

HQ: Company Command Squad (5#, 145 pts)
4 Company Command Squad @ 145 pts (Vox Caster; Lord Castellan Creed)
1 Lord Castellan Creed

HQ: Company Command Squad (5#, 55 pts)
4 Company Command Squad @ 55 pts (Vox Caster)
1 Company Commander

: Ministorum Priest (1#, 60 pts)
1 Ministorum Priest @ 60 pts (Eviscerator)

: Ministorum Priest (1#, 60 pts)
1 Ministorum Priest @ 60 pts (Eviscerator)

Troops: Infantry Platoon (62#, 590 pts)
1 Infantry Platoon @ 590 pts
4 Platoon Command Squad
1 Platoon Commander
9 Infantry Squad (Vox Caster; Meltagun x1; Commissar)
1 Commissar (Power Weapon)
1 Sergeant (Melta Bombs; Power Weapon)
9 Infantry Squad (Meltagun x1)
1 Sergeant (Melta Bombs; Power Weapon)
9 Infantry Squad (Meltagun x1)
1 Sergeant (Power Weapon)
7 Infantry Squad
1 Heavy Weapons Team (Lascannon)
1 Sergeant
7 Infantry Squad
1 Heavy Weapons Team (Lascannon)
1 Sergeant
3 Heavy Weapons Squad (Autocannon x3)
3 Heavy Weapons Squad (Autocannon x3)

Troops: Infantry Platoon (62#, 590 pts)
1 Infantry Platoon @ 590 pts
4 Platoon Command Squad
1 Platoon Commander
9 Infantry Squad (Vox Caster; Meltagun x1; Commissar)
1 Commissar (Power Weapon)
1 Sergeant (Melta Bombs; Power Weapon)
9 Infantry Squad (Meltagun x1)
1 Sergeant (Melta Bombs; Power Weapon)
9 Infantry Squad (Meltagun x1)
1 Sergeant (Power Weapon)
7 Infantry Squad
1 Heavy Weapons Team (Lascannon)
1 Sergeant
7 Infantry Squad
1 Heavy Weapons Team (Lascannon)
1 Sergeant
3 Heavy Weapons Squad (Autocannon x3)
3 Heavy Weapons Squad (Autocannon x3)

Total Roster Cost: 1500

It's still got pretty much the same fire-power but has lost the 'trick' units of Marbo and the Psyker Battle Squads. It also has slightly less of a safety margin as there are less Vox's overall and less Meltabombs in the 'Blob' Squads.

It will be adequate for testing purposes and if it works I may take it to one of the UKGT's which are still depressingly behind the times at 1500 points.

2 comments:

  1. BOOOOO for 1500 point gt's!

    My iron hands wont fit god damnit!!

    ReplyDelete
  2. There are plenty of 1750 indy GTs around... I don't really like 1500 either but steadily it seems like there is a nice mix now. There are also a few 2k tournaments poping up.

    ReplyDelete

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