Vampire the Masquerade - V5 - RPG

A page dedicated to our ongoing Vampire the Masquerade chronicles. These session write-ups follow the stories of a coterie of Camarilla agents sent to undermine the Anarch 'Free States' of Los Angeles by whatever means necessary.
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The Characters
Michael Tomassio - Toreador: Baron of Pasadena
 Vincent 'Vin' Ghast - Brujah: Enforcer
Dr Daniel Matthews - Banu Haqim: Fixer
Hope Romero - Gangel: Census Taker
Mr Hertz - Nosferatu: Mob Accountant
Johnny 'Roach' West- Malkavian: Seneschal
Marie - Tremere (House Carna): Occult Adviser
Sofia Rivera - Toreador
The stats for the various characters involved in these chronicles can be found HERE as well as those other kindred who have joined their cause over the events of the first and second chronicle. The character page is designed to allow the players to keep track so is them as they are now and therefore may contain spoilers.
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Most Recent Session
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There are also several reappearing factions that have their own profile pages.
The Sires
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Carmelita Neillson occasionally provides Camarilla files to Michael Tomassio.
Marius Walker, Camarilla File XaCh001/IC
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'Infiltrate LA' - Chronicle One
An introduction to the three initial coterie members and their first meeting with the Gangrel 'Fixer' Marius Walker.
Story One: 'Three Murders'
The task required of them by Marius in return for his aid is laid out and the first moves of their investigation are undertaken.
The coterie meet the Fortier clan and are offered hospitality before journeying to Santa Monica Pier to make some enquiries with the thin-bloods of Jenna Cross.
The coterie meet the thin-blood leader Jenna and pay another visit to the Fortier clan to speak with Mariel St. John.
A potential new ally is met and the murderers are discovered and confronted by the coterie.
The coterie get a deeper insight into the organisation of the fixer and receive their reward for success.
Interlude Session
The three members of the coterie begin to look for opportunities to advance themselves.
Story Two: 'The Pasadena Problem'
The coterie have their first encounter with Edward Vignes, the Baron of Pasadena.
The coterie are called upon to fix a careless kindred's indiscretion and are aided by the kindred doctor Daniel Matthews.
The coterie resolve the Bartholomew's issue and return their missing 'property' and encounter the fickle nature of some kindred.
The aid of Marius's ghouls is requested and some of Marius's less hospitable allies are encountered.
Solo Session: 'Michael'
Michael meets the infamous Toreador archaeologist Carmelita Neillson and discovers a hidden treasure in an unlikely location.
Story Two Continued: 'The Pasadena Problem'
Another visit is paid to the Vignes mansion, the source of their reputation for invulnerability is encountered and the dark arts of the Nagaraja Pisha are sought out once again.
The Banu Haqim discovers that the Vignes retainer Henry has secrets of his own and the gallery prepares to host a special guest.
A dangerous method to break Vignes power is discovered and a high price is asked for the mundane weapons they'll need to take advantage of the opportunity.
The coterie and their allies find that sometimes the cure is as deadly as the disease...
Story Three: 'Becoming Baron'
Explanations are required after the explosive end to the Vignes reign in Pasadena and the price for Mariel St. Johns support of the coterie is as steep as expected.
Reconnaissance into the enemies of Mariel and Sophia is undertaken, a Gangrel named Hope seeks employment and an assault upon the Sabbat is undertaken
The coteries triumph is short-lived as a loose end is uncovered.
The coteries neighbouring barons the Blount sisters are met and efforts are put into place to make Pasadena their own as opportunist enemies attempt to fill the power vacuum.
'Roach' recruits a mortal gang of his own to counter that of a new enemy and strengthens his own schemes with a visit to the Baron of Long Beach. A new kindred with some unique talents is encountered.
Solo Session: 'Hope'
In an event unique in the history of the Free States, Clan Gangrel have arranged a 'gathering to discuss issues that threaten their respective baronies amongst other things.
Story Three Continued: 'Becoming Baron'
Alonzo, an elder of the Nosferatu and former ally of the deceased Vignes retainer Henry requests a boon which neatly parallels a scheme of Michael's to gain the support of the Nosferatu of Hollywood.
The enemy of the Nosferatu is cornered and the power behind him is revealed.
The kindred of Los Angeles gather for the 'Rant' where the coterie plans to declare Michael the baron of Pasadena and we'll see if all their scheming has been enough...
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'Foothold LA' - Chronicle Two
Solo Session: 'Daniel'
'Hostile Takeover'
In order to consolidate their hold over crime in Pasadena Daniel is tasked by Roach with removing a number of impediments to their progress.
Story Four: 'Countdown'
Part One
With war between the kindred of the Crypts Sons and the Barony of the Angels imminent the coterie struggles to consolidate their own new baronies assets in case they too are drawn into the conflict.
Part Two
With the first half of a deal with a corrupt cop to free some criminal assets from prison made it's time to look into disappearances in Pasadena and there possible link to kindred thin-blood poachers of kine.
Part Three
The coterie hunts the last of the Poachers in Pasadena and have a meeting with their Camarilla contact to discuss their progress in Los Angeles.
Story Five: 'The Missing Chantry'
Part One
A favour for their police contact inadvertently triggers a strange vision for the coterie's Malkavian seer and enquiries are made into a potential threat from Daniel's past.
Part Two
Meetings with Therese Voerman, Therese's Seneschal Miss Lane and representatives of House Carna seeking aid stretch Michael's diplomacy skills to the limit.
Part Three
The coterie call in favours with all their most knowledgeable contacts for information on the Missing Chantry sought by House Carna.
Part Four
Michael sends Daniel and Marie to consult with the Nagaraja Pisha and the Malkavian Seneschal 'Roach' cast his unique eye over the information gathered so far.
Part Five
The coterie members attempt to unlock the rediscovered chantry amid the claims of ownership of three different Clan Tremere houses...
Solo Session: 'Daniel'
The Anaheim Assassination
Daniel decides to aid Allison Maller, the Baron of Anaheim in her war against her rival Tom Weaver an agent of Amethyst, the Baron of Santa Ana.
Story Six: 'A Meeting of Barons'
Part One
Baron Louis Fortier calls a meeting of neighbouring barons to discuss the newly inhabited Tremere Chantry in the middle of Downtown and it's possible effect on the balance of power within Los Angeles...
Part Two
Michael arranges a meeting at the chantry and discovers that not all of the residents are as keen on a peaceful resolution as he'd like.
Part Three
Michael reports back to the other Anarch barons about the deal he's struck with the Tremere of the new Los Angeles Chantry. Meanwhile Daniel takes the opportunity to size up the security measures of the coteries competition.
Story Seven: 'The Carmelita Situation'
Part One
The kindred archaeologist Carmelita Neillson returns to LA and requires Michael once again to provide an escort and his coteries assistance with identifying a mysterious set of artefacts...
Part Two
Their rivals in the search for the pieces of the stone tablet make another attempt to obtain them and the coterie seeks advice from an old friend.
Part Three
The coteries search for the remaining pieces of the stone tablet leads them to a misguided ancestor worshipping cult of Brujah and their manipulative leader.
Story Eight: 'The Blount Sisters'
Part One
The coteries attentions turn to their neighbours the Blounts whose 'kindly old lady' facade they suspect of being a cover for unspeakable atrocities against kindred and kine alike...
Part Two
The coterie has tracked down the Blounts rival with the help of their allies and hope to use their destruction to leverage some political power from the Sisters themselves.
Story Nine: 'Blood Money'
Part One
A Chicago Nosferatu named Mr Hertz has been sent to LA by Fioenza Savona to find a large amount of money embezzled from Camarilla funds. The aforementioned Miss Savona has 'requested' that the coterie help him with his task.
Part Two
The coterie are currently following a number of leads, one of which has led them to the exclusive 'Glaze' nightclub in Chinatown. Unfortunately they have failed to make a particularly thorough check into who exactly owns the club they're infiltrating...
Part Three
The trail has led them from Chinatown to Hollywood and then to Downtown as they attempt to trace the evasive Marcel Emery via his hopefully less elusive blood doll.
Part Four
With the discovery of Marcel Emery, the contents of his safe and the information provided by his blood doll Shauna the coterie now have a lot more clues to work with. However, things are discovered to be far more complicated than they previously suspected.
Part Five
The coterie now has a potential location for the mysterious woman behind the embezzler sought by them and the missing money. However they are apparently not the only ones seeking them...
Part Six
Both the mastermind behind the scheme and the embezzled funds are now in the coteries sights. It only remains to diffuse the tensions between the coterie and Gloria Martinez, Baron of Whittier so they are free to act without the threat of war over their heads.
Story Ten: 'Anathema'
Part One
Michael has decided to attempt to spread his political influence by approaching his neighbour in Burbank about a mutually beneficial relationship. The matter is slightly complicated by the fact that the de facto baron of Burbank, Karen Anatos is technically one of the Anathema, the thirteen most wanted kindred criminals in existence...
Part Two
Michael's ally Velvet Velour has arranged for Karen Anatos to be at her club so a 'chance' meeting can be arranged between the two. However at least two other groups are also interested in meeting Miss Anatos, but for very different reasons.
Story Eleven: 'Predators and Prey'
AKA 'The Blounts Sisters' Part Three
While investigating the disappearance of their Malkavian ally 'Roach' the coterie discover that he has made himself and therefore the coterie a pair of powerful enemies. Enemies who like to play with their prey and those they care about before destroying them utterly.
Story Twelve: 'Aftermath'
Part One
With many of LA's kindred still believing that the coterie's attacks upon two beloved members of the Free States were entirely unjustified, the reprisals begin. LA's finest 'Fixer' has told them to lay low for a few weeks until he can resolve the situation for them...he hopes...
Part Two
With the truth about the Blounts sisters now spreading through the kindred of LA, Michael meets with the significant powers of the city in order to re-establish his position in kindred society...with mixed results...
Story Thirteen: 'The Messiah Complex'
Part One
Michael's police contact has asked for his help with a series of gun store robberies that show supernatural talents at work. The coterie need to find these kindred thieves before FBI interference leads to Second Inquisition involvement...
Part Two
The coterie attempts to find a link between a series of gun-store thefts, a number of missing women and strangers seemingly mapping the sewer network. With war between the Southern Baronies also imminent, and the other baronies poised to take advantage, information gathering is far less simple than it once was.
Part Three
The coterie has found the sewers of Los Angeles are a kindred battlezone and have identified the Barony of the Angels as the source of much of the cities current troubles. Michael has therefore arranged a meeting of it's neighbouring barons to discuss a solution.
Part Four
With the events within Los Angeles looking more and more like one giant conspiracy to facilitate a takeover of the city the coterie finds themselves in a race against time to locate and neutralise whoever is responsible. After all, such a plan would seriously interfere with their own schemes to do exactly the same...
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'Incursion LA' - Chronicle Three 
Story Fourteen: 'The Rant'
Part One
Baron Fortier has called for a Rant to be held to discuss the many major changes that have occurred recently within the Anarch Free States. As such events are now much rarer due to the danger posed by the Second Inquisition this has created much interest in Los Angeles. The majority of it's kindred population will almost certainly be in attendance...
Story Fifteen: 'Ties of Blood'
Part One
Daniel's enquiries into a missing person on behalf of his fellow coterie member, Hope Romero become complicated when the name is connected to the perpetrator of a series of grisly murders.
Part Two
The pack of Hope's sire, William Foxley is searching for Hope's mortal sister and the coterie is in a race against time to beat them to their prey. During the investigation, Daniel stumbles across a powerful corporation known as 'Pentex' that he is warned are not to be trifled with...
Solo Session: 'Sofia'
A Gathering of Roses
Isaac Abrams has organised a gathering of the Toreador of Los Angeles to commemorate the declaration of a new Elysium within the city. Each clan member has prepared exhibitions of their greatest creative works and will no doubt be using the event as an opportunity for social warfare.
Story Sixteen: 'The Southern Solution'
Part One
With an alliance between Amethyst and David Geduld, Baron of Torrance an open secret and the bordering barons looking to their own concerns, the likelihood of Amethyst gaining control of the entire of Southern Los Angeles is now a very real possibility. Daniel has plans to prevent this, plans of which his baron would never approve...
Part Two
With the Southern baronies of Los Angeles in complete chaos, Michael is asked to host a meeting on neutral ground to attempt to resolve the situation before a war begins that may engulf the entire city. He of course plans to turn the situation to the coteries advantage.

Coming Soon... 'The Southern Solution' Part Three
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The Baronies of Los Angeles
These are the domains of Los Angeles as they stand in the most recent story.
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4 comments:

  1. I have really enjoyed your campaign. You have clearly put a lot of work into this and it shows. Keep up the good work!

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    1. Thanks very much. Be sure to spread the word for me please ;-)

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  2. This is an awesome and fun to read campaign. How would you have handled things if they sided with Cross or tried to stay neutral?

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    1. I had arranged for Jenna to have more allies or Marius to have less so if they sided with Jenna they had a chance. If they had stayed neutral they would more or less have made two powerful enemies so i would have had to turn the chronicle into more of a 'undermining LA from the shadows' as they would have had to go underground pretty quick.

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