Showing posts with label Cult of the Burning Man. Show all posts
Showing posts with label Cult of the Burning Man. Show all posts

Friday, 22 December 2017

Wyrd Games - Friday Preview

A 'The Other Side' Friday preview from Wyrd Games...
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Happy Friday Wyrdos!  The Other Side can be a pretty weird place!  And the ECB Black Ops embrace that weirdness and now fight along side it!  Let's take a look.  
Before Ephraim Wade became Adeodatos, he was detained by the Extraordinary Cases Bureau for questioning. At first, the ECB wrote the man off as delusional and psychotic. Over time, however, more and more of what Wade was saying began to make sense to the agents. His understanding of magic and the Breach was unparalleled, and he seemed to be able to accurately predict the future.

When the Burning Man appeared, it just confirmed everything Wade had told them as the truth. Rather than fight against an enemy they knew they couldn't defeat, the ECB Black Ops decided to join the winning team and went rogue.

On the table, the ECB Black Ops operate independently, allowing them to cover a lot of ground. Their Webley Revolvers are extremely potent, particularly against targets with Assets, which makes them ideal at hunting Commanders and Titans. Their Knocking Down the Pillars of Reality Action can be very potent, but it also requires a great deal of setup.

Thoughts and comments are (as usual) most welcome.

Friday, 27 October 2017

Wyrd Games - Friday Preview

A Wyrd Games Friday 'The Other Side' preview...
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Friday is a day to take a peek into the Other Side.  And nothing says "Other" quite like the Warped!  Let's get to know these freaky members of the Cult of the Burning Man.
There are many paths to walk when following the Burning Man, but none are as revered as the Warped. Like the Twisted Horrors, the Warped have had their bodies infused with magic, but unlike the Horrors, the Warped could control it. The Warped tap into the potent magic of the Burning Man to open minor portals that allow them to quickly move from one location to the next. On the battlefield, this makes them particularly dangerous, as there's no telling where they will show up next.

On the table, the Warped are a solid, all-around unit. Their only weakness is a lack of ranged attacks, but with the ability to teleport, they can quickly close with the enemy's ranged units, tear them apart, and then teleport to safety before the opponent realizes what hit them.

Friday, 29 September 2017

Wyrd Games - Friday Preview

A Wyrd Games 'The Other Side' Friday preview...
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Another Friday preview means we are looking at more of the units and champions that will make up the majority of your forces.  Today we are looking at a vicious creature from between dimensions, the Breachling.  Let's take a look at this fearsome beast, and learn a little about it.
Much like the Stalking Portals, Breachlings are formed from the magic that exists between places. With no discernible anatomy to speak of, except for mouths, Breachlings are an unfortunate side effect of unmitigated dimensional agitation. Some Doomseekers have learned how to call these mindless creatures into existence and how to force them to attack only those who have earned their ire. Breachlings are made of unstable magic, though, and the right amount of pressure makes them pop, dealing massive damage to those unfortunate enough to be nearby.

On the table, Breachlings serve as fodder for enemy attacks and as a means of cycling through your deck. They should not be ignored, however, as their Fearsome Jaws are still a potent attack. Breachlings are a cheap unit that work well when filling in small gaps in your forces (or when Summoned into play).

Thoughts and comments are (as usual) most welcome.

Friday, 1 September 2017

Wyrd Games - Friday Preview

It's a Friday 'The Other Side' preview from Wyrd Games...
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Hey Wyrdos!  It's another Friday so it's time for another preview!  It's time to turn the heat up with a look at the Gorysche, the titan for the Cult of the Burning man.

Around 1,000 AD, a large portal between worlds opened in the Sorochinsk Mountains in Russia. Through that opening came Goryshche, a mutated creature that inspired countless legends of dragons and hydras.
Goryshche used her intelligence and cunning to lure people up to her mountain lair, where she kept them captive until she consumed them. Over time, the local population saw the danger she possessed and attacked the fearsome monster.
At the time, Goryshche was not a creature of flame. She was a creature capable of incredible regeneration with a distinct weakness to fire. Taking advantage of this weakness, she was slain and her regenerative powers halted.
Almost a thousand years later, the pieces of Goryshche's destroyed body were found by Russian cultists of the Burning Man. Through arcane rituals and massive power, the cultists were not only able to bring Goryshche back to life, but they were also able to infuse her body with the Burning Man's fire, undermining her biggest weakness.
The cultists didn't stop there, though. Goryshche had been dismembered by her murderers, and the Cult resurrected her again and again from multiple pieces of her corpse until they had many of the creatures, all collectively known as Goryshche, on their side.
On the table, a Goryshche has low Armor but is capable of repeatedly Attaching Assets to herself, making her quite survivable.
Where Goryshche really shines, however, is in melee. The Hungry Maw Action is quite potent, and when combined with a multitude of Snapping Head Assets, a Goryshche quickly becomes an unstoppable killing machine.
Getting the most out of one of these Titans usually involves clever Asset management and hitting the opponent from an unexpected direction, as they cannot sustain any sort of sustained, focused assault.

The Gorysche is definitely a creature straight out of legends, made even scarier by the power of the Burning Man.  Head on over to our forums to discuss your plans for this monstrosity!

Friday, 4 August 2017

Wyrd Games - Friday Preview

The latest 'The Other Side' Friday preview from Wyrd Games.
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Happy Friday Wyrdos!  It's time to take a look at one of our new commanders, Fenton Brahms.  His devotion to the cult is something that spreads fear among his enemies, and encourages his comrades to greater feats of glory!  Let's take a look.
Fenton Brahms, once a soldier of the King’s Empire, was found left for dead in the desert. During the months he spent recovering, he was given the Contiones de Rege Flammae as a means to cope with the pain. When the rest of the world felt like a cruel joke, Brahms found comfort in the book; Ephraim Wade’s prophecies gave meaning to his life. Unbeknownst to him, Brahms was being warped by every word.
Brahms traveled to London after seeing a vision, where he was greeted by the beauty of Wade’s predictions - of a world wreathed in flame. There, Fenton Brahms embraced the warmth of the Burning Man and found his purpose: to lead the purge, and to make the world beautiful once again.

On the table, Brahms channels the Cult's insanity into power. He excels in placing Shaken Tokens on units, which either weakens the enemy or helps his own forces flip to Glory.
Fenton can lead from the front or the back. His Strangely Glowing Staff is a powerful Strength 4, which allows him to hold his own in melee. This attack becomes even more potent when he's in Glory and can use his Cascading Energy Trigger to increase its Strength.
When leading from the back, Fenton can use his Morale Action to generate additional Actions from nearby Squad Fireteams. This makes other Cult units that much more effective.
If he is in Glory, Fenton gains the powerful Disintegrating Blast Action. Although it only has a base Strength of 2, it has the potential to become one of the strongest attacks in the game, if luck is on your side.

Perhaps more importantly, Fenton is very good at getting cards into the Cult's discard pile. This can be very helpful when combined with the Cult's ability to give out a Shaken Token whenever an Ace enters its discard pile.
Fenton will definitely have the enemy forces shaking in their boots!  Discuss away!

In case you missed them here's some of the previous Friday previews...

Thoughts and comments are (as usual) most welcome.
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