The continuing adventures of the Heroes of Oakvale.
Other adventures from this campaign and those from other systems we've played over the years can be found at this link.
The Heroes of Oakvale (Part Four) - 'Death and Taxes'
The Heroes...
Two of our players (Andrew and Steve) were unable to attend this session so their characters (Gur'ash and Sharn) were conveniently occupied elsewhere while the rest of us stole all the XP and treasure...
Present...
Dave's PC: Darrius Evermier - Human Rogue (Lvl 5) (Criminal)
Garreth's PC: Lucius Glimmerscale - Dragonborn Sorcerer (Lvl 5) (Noble)
Steph's PC: Fauna and her wolf 'Echo' - Tiefling Ranger/Cleric (Lvl 4/1) (Outlander)
Absent...
Andrew's PC: Gur'ash Ironjaw - Half Orc Fighter (Lvl 5) (Soldier)
Steve's PC: Sharn Blightender - Half Elf Ranger (Lvl 5) (Folk Hero)
Introduction.
After the heroic defeat of the monstrous Hydra in the forest of Cellioed and the subsequent meeting with the forest elves Sharn decided to use the opportunity to reacquaint himself with the ways of his fathers people leaving the others to contemplate their next move.

The egg was obviously draconic in appearance and was slightly warm to the touch and Lucius decided to keep it and carefully placed it in one of the many magical pockets in his fine clothing for investigation at a later date as he had come to respect Fauna's opinion on matters involving living creatures. With the investigation of the site complete the remaining party members began the journey back to their camp and the relative comfort of their carriage. Their transport and horses were thankfully still intact and where they had been left but as night was falling it was decided to make camp here before returning to Oakvale. Lucius politely declined the offer of food acquired from the enemy camp preferring the travelling rations they took with them when journeying and after taking the usual defensive precautions during the night they returned to their tavern base in the town of Oakvale.
Editors Note - I'm beginning to get worried about the fact that we are yet to be viciously ambushed during the night...I have a feeling we're being lured into a false sense of security... "lets not bother with any precautions tonight, this area seems safe."...aaaannnd...we're all dead...
Act One - 'The Tithe'


From where they were outside town they could see smoke rising from somewhere in the centre of the small complex of buildings, possibly the tavern and it was from this direction that the only lights could be seen. Outside the exterior perimeter a selection of horses were in a fenced of area and were showing signs of agitation which Fauna theorised was more than likely due to the fact that they hadn't been fed recently. Given the presence of the draconic corpse it was decided that having a dragonborn stroll into the local bar might not be a great idea and so after hiding the carriage in a small copse of trees Darrius decided to sneak into town alone to investigate. Fauna and Lucius waited nearby so they could quickly go to the thieves aid should he require it and he promised to send them reports on his progress via the sending stones they all shared.
The small town was deserted with the exception of the large tavern and hostelry at it's centre and it was from here that the smoke was emerging and from where the only signs of activity could be detected. Further signs of trouble were indicated by a large pile of coffins that were stacked haphazardly outside a small stone temple building nearby. Seeing no other alternative Darrius knocked on the tavern door and after a brief pause punctuated by whispered discussion he was greeted none to warmly by a stern voice from the opposite side that attempted to turn him way. Explaining that he was a traveller in need of shelter and after no small amount of persuasion the man inside finally relented and opened the door and this opening took some considerable time as the sounds of much unlocking and unbolting could be heard from inside. Darrius was almost dragged inside by the owner of the voice and the door was swiftly shut behind him.

It was at this point that Darrius felt it safe to mention that he was travelling with two companions and that one of them was a dragonborn. The inn keeper to which he was speaking who seemed to be the local leader showed no signs of concern about the thought of a dragonborn visitor though he did seem worried at the thought of any-one being left outside during the night so Darrius contacted his acquaintances and they were allowed entry. Much of the exchange with the inn-keeper had been heard by Lucius and Fauna via their sending stones and after Darrius filled in the few gaps their host continued with his tale of the towns woe. Several of the towns guards had been found each morning with their throats slit and despite doubling up on the guards stationed at the look-out posts soon the rest shared their fate. After the last of the guards were found killed, townsfolk also began to be found murdered in the same brutal fashion and it was after this began that they had started all spending the nights together secured in the large tavern.
Obviously some had suspected a connection to recent events with the half dragon but as the creature was now dead it could hardly be responsible for the attacks so suspicion had fell upon a group of Lycanthropes who lived in a small group somewhere nearby but none of the villages knew precisely where or why they'd be targeted. The local blacksmith had fashioned new locks for the doors and those with carpentry skills had secured the windows and after their work related tasks were performed at the end of the day the whole town now banded together in the perceived safety of numbers and a secured location. The party was offered a vacant room for the night to which they moved to discuss their next course of action.
Act Two - 'Uninvited Guests'
Fauna was extremely dubious about the local lycanthrope population being responsible as she knew several of their kind both from near her own woodland home and from the colony mentioned by the population of Pineham and was aware of no reason for such an unprovoked attack. She also pointed out that if they were hungry they would have just taken some of the completely unguarded horses outside the village complex rather than go around slitting guards throats and then leaving the bodies to rot.
Editors Note - Our GM has made some modifications to the traditional D&D creature motivations and role of some of the races to fit the world he's created so we're avoiding jumping to conclusions based on what our players know compared to what our characters would know...Just in case we're wrong, lol. We do get quite detailed background notes though so he's not keeping us completely in the dark...
The villagers in the tavern were drinking and eating but the atmosphere was subdued and conversation was little more than whispers with the fear of the unknown threat being a palpable presence. Still not entirely sure what to believe the party decided to take turns keeping watch and wait to see what occurred during the night. Lucius uncharacteristically took a turn and was given the first watch and after an uneventful few hours was relieved by Darrius.

Meanwhile downstairs Darrius decided that he was going to go outside and investigate himself and slipped out of a window that was quietly opened and swiftly closed behind him buy the dubious locals. Hearing the commotion this activity caused Lucius called downstairs to find out what was going on and was somewhat disturbed when Fauna informed him that Darrius had bravely (or stupidly depending on your point of view) let his curiosity get the better of him and gone outside to attempt to get a view of the enemy. Knowing that the rogue was used to sneaking about in darkness and unsure about the capabilities of the stalker Lucius dismissed the lights he'd created in case they revealed Darrius's position to this unknown opponent.
In the moments since he'd left the tavern Darrius had quickly moved to a nearby piece of cover and just caught a glimpse of a seven foot tall half-dragon with a wooden sign hanging from it's neck as the illumination created by the sorcerer was suddenly extinguished. Keeping as safe a distance as was practical the stealthy thief aided by his enchanted cloak followed this familiar figure and was disturbed but not surprised when the supposedly dead half-dragon walked up to the gallows, replaced it's neck in the noose and once again became still...The inhabitants of Pineham somewhat reluctantly re-opened the window to allow the thief to re-enter the tavern and were horrified when the truth about their attacker was revealed. It seems that once again the party had encountered the vile shadow magic that had caused the dead to rise at the The Temple of Myrkul. Fauna attempted to use the communication ritual taught to her by the elves but received no reply from them...
Editors Note - Fauna's player had forgotten that it was currently about three o'clock in the morning in game terms...
After a thankfully uneventful remainder of the night had passed the villagers not already on watch were preparing breakfast and generally wasting time until dawn had passed and it was fully light before venturing outside. Fauna again tried her ritual and this time was greeted by a slightly bewildered forest elf to whom she explained the situation. After some confusion about the now somewhat flexible meaning of the word 'dead' the elf promised to consult with his elders and search the ancient texts for any information that might help. With the elves informed via magical means it was decided to inform the priests in Oakvale via more mundane ones and two villagers were selected to take messages informing the cleric who had assisted them against the foes in Myrkul's temple of their new encounter with dark magics. Fauna decided to send her trusted companion Echo to follow them just in case there was any trouble.
With requests for help sent it was now time to deal with the half-dragon itself and to this end they acquired several lengths of sturdy chain from the blacksmith as well as the most formidable locks that he had in stock in order to bind the creature in place if a method of destruction wasn't immediately apparent. Though the request for material help was quickly forthcoming, requests for villagers to help with the restraining itself were responded to with far less enthusiasm. After some discussion with Lucius about the weaknesses of dragonkind he informed his fellow party members that fire was unlikely to be an option given the creatures red hue indicating a fire dragon ancestry and that cold might also be an issue due to the goliath and/or giant part of the creatures heritage. He also reluctantly pointed out that red dragons were the most antisocial of dragonkind so their involvement would be unlikely to be positive in intent in any way.
Editors Note - Dragonkind in our DM's world have a lot of secrets that they keep to themselves and I'm only going to reveal what my character (and the others) know as it comes up in the sessions...you'll just have to be patient, lol.
It was decided that they would attempt to ascertain if the half-dragon indeed only was raised during the night or was in fact able to act at any time but only did so as darkness fell by attacking it at range with Lucius's magic and then if no response was forthcoming that they would bind and then dismember the creature. Several chromatic orb spells and cantrips of various elemental types were fired into the draconic monstrosity with no response other than the obvious damage they caused so the party slowly moved closer. The creature showed none of the magical symbols on it's rotting flesh that those with arcane knowledge would associate with arcane rituals and made no response when Darrius drove his rapier into it's body.
Believing that the creature was indeed only active during the hours of night they decided to proceed with their original plan and the rogue began to messily slice the attackers limbs from it's body. Seeing the amount of time this was taking Lucius went to acquire an axe for Darrius to use but by the time he returned the job was almost done. With the threat now in six very messy pieces it was decided to once again see if the elves had any information for them and after Lucius used a minor magical cantrip to clean-up Darrius they returned to town.
Editors Note - The 'Prestidigitation' cantrip does indeed have a 'make an area clean' effect amongst it's many other minor magical effects. Lucius uses it a lot...
Act Three - 'Revenant'

Having had bad experiences with corpses getting up and attacking them the rest of the party were discussing with the townsfolk about the possibility of burying the deceased villagers currently inhabiting the pile of coffins outside the temple. They were somewhat reluctant to do so without a priest to bless the ceremony and as their own elven priest had been the half dragons first victim they were at a loss about how to continue. Fauna pointed out that she had some knowledge of the rituals required and while the ceremony might not be exactly what they were used to she assured them that it would be more than adequate for their needs. Darrius and Lucius reassured them that Fauna was more than capable of acting as a priestess in this manner and her confidence brought the un-official town leader around who subsequently convinced the others.
Editors Note - As Fauna is a level one Cleric she isn't exactly experienced in such duties so much of what we told the villagers was
It was decided that Darrius and Lucius would sleep during the day so they could observe the half-dragons corpse during the night and see if the act of destruction had the desired effect. While they were resting Fauna began to oversee the internment of the recently deceased. Fauna blessed each of the bodies in turn and as she did so the symbols on her recently acquired armour glowed dramatically as the blessing was given though for reasons she was unable to ascertain this didn't occur when she used the same ritual over the body of the dead priest. Fortunately the assembled townsfolk didn't seem to notice and were suitably impressed by the service she was providing and Fauna's own confidence was growing considerably as she continued.

The half-dragon remaining reassuringly dismembered and after the time that the creature normally attacked had passed the pair began to relax somewhat. Unfortunately this was not to be the end of the matter as Darrius detected movement from the other side of town as a figure emerged from the darkness and headed across the centre of town towards the site of the half-dragons corpse. The figure paused briefly by the gallows before heading down the road towards Oakvale. Darrius pursued the figure for a brief period before deciding better than to follow a potentially dangerous foe into the woods in the middle of the night and returned to town. With no further activity apparent the pair returned to the relative safety of the tavern for the remainder of the night.
The morning was to reveal the disturbing fact that the grave in which the towns priest had been interned was open and had all the signs that the occupant had dug his way out though the other graves were undisturbed. Fearing that perhaps the priest himself had been involved all along the temple was thoroughly investigated by both mundane and magical means but to no avail. Fauna informed them that the priest was the only body buried that she had gained no response from when blessing and perhaps it was this lack that had enabled it to be resurrected. Working on the premise that all their encounters so far had occurred during the night it was decided to follow the trail of the undead priest and hopefully destroy it in the same manner as the half-dragon during the daylight hours before it became active again.
Before they could undertake this mission a messenger arrived from Oakvale accompanied by Fauna's wolf and bought with him some sad news. The townsfolk they had despatched to inform them of the events in Pineham had been discovered strangled to death in a small camp just outside of the city walls and it was on their corpses that the messages had been found. Though they were fairly certain of the perpetrator of this attack Fauna decided to use a recently emerged talent to communicate with animals to see if the wolf 'Echo' could confirm their suspicions.

Fortunately the creature had made no effort to cover it's trail and this combined with Fauna and Echo's tracking skills made finding the former priest relatively simple. As with it's draconic predecessor the priest was inactive during daylight hours and once again Darrius found himself hacking a body into pieces. With this unsavoury act complete the party made camp before returning to Pineham in the morning filled with hope that the matter was now resolved. But of course...it wasn't...
They arrived to find the town in complete disarray. Townsfolk were carrying the bodies of their fellows from the tavern which was itself heavily damaged. Each body had been despatched with brutal blows from a large halberd like weapon and this assessment was confirmed by the handful of survivors. In the middle of the night they had been attacked by the reanimated corpse of one of the guardsmen killed in the first wave of attacks who had used his military issue pole-arm to demolish the tavern door before butchering all who stood in his way with only the imminent arrival of dawn stopping it's rampage. With each victory against the undead giving no respite from the attacks it was decided to again see if the elves had come up with any solution .

The most secure remaining building was the blacksmiths shop so the survivors were secured inside while the tavern was set up to look like it was still inhabited in the hope of luring the guard to that location instead. Darrius Fauna and Lucius took up ambush positions in another building between the two locations and prepared themselves for another night of violence. Much to their dismay the guard ignored their ruse and instead headed directly for the blacksmith shop before driving it's halberd into the door with a sickening crunch. Realising there was little time to spare Lucius summoned several orbs of lightning and hurled them into the undead monster but despite being damaged it continued to batter at the door. Fauna added to the damage with a number of expertly placed crossbow bolts which the creature likewise seemed to ignore. Darrius had left his rooftop refuge and quickly struck from the shadows driving his weapon deep into the attackers body before blending once again into the shadows.
A second and third wave of bolts, magical orbs and precision strikes had caused damage to the rampaging guardsmen that would have killed any mortal man but had only slowed it rather than finished it. With the doorway now in pieces there was only time for one more attack before the villagers inside would be hacked to death. Focussing his sorcerous power into a final last ditch attack and using much of his remaining sorcerous potential to further augment it Lucius blast struck home and detonated the interloper into a mass of shattered bones and flesh.
Epilogue.
The priest Trevellan with whom they'd shared their first quest, the senior priest of the temple and a number of acolytes arrived the next day and began a number of rituals with various degrees of success. Finally with a supreme effort they managed to trap the revenant's spirit in a pocket dimension where hopefully they could keep it trapped until the curse had ran it's course.
Once this admittedly convoluted solution was implemented the priests and clerics informed the party that a conclave had been set up in Oakvale for all those that may be able to shed light upon the recent string of disasters cursing the area and as they were involved in many of them the group was invited to attend...
Back to Reality.
Over to our GM Tom for a brief overview of how he thought the session went.
"So revenants are one of the more interesting undead, and I knew with the rise of Shadow Magic in the setting I wanted incidents of necromancy spread around. The revenant is the perfect way to give them a taste that Shadow Magics not all shambling skeletons and zombies but keep the party relatively safe as it has no interest in them (I took a few liberties with its behaviour but it fitted my needs)."
"The issue with a revenant is that it's odd and isn't easily distinguishable, the players led them selves on a few loose ends which I should have cut short but having them feel lost and unsure was very in character so I'm a little glad it played out."
"Next time we'll see what happened to the rest of the party and then find out a little more about the world outside Oakvale."
Thoughts and comments are (as usual) most welcome.
No comments:
Post a Comment