The core game unboxing and review can be found here should you have missed it...
First we'll look at the new lot of good guys...The British MI-13...and some reinforcements for the original two factions afterwards. I've also included some background material for the models to give them a little context...
MI-13
MI-13 is the United Kingdom’s answer to enemy super science, occult activity, and specifically, the German SWD. This intelligence agency has a powerful military arm. In addition to specialized field agents, MI-13 deploys commando kill teams that bring with them the knowledge and equipment to get the job done on a mission by mission basis. MI-13 Commandos are elite special forces who’s ranks are filled with the most decorated and fearless former LRDG and SAS as well as highly trained “specialists” with unique powers. They have seen it all. They have hunted vampires, launched impossible raids on fortified enemy laboratories, and on occasion even driven the Minions of Hell back through its burning gates. MI-13 elements provide intelligence and tactical support to US Lucky Seventh forces at Gibraltar.
Zip Kelly, The Hurricane
"Ave some of THIS then, JERRY!" . Sentinel: Zip Kelly, The Hurricane lends his weight to the MI-13 assault.
Paddy Mayne
Colonel Paddy Mayne is the most decorated Commonwealth soldier in the war. This former rugby star turned warrior led SAS teams in bold raids that inflicted tremendous damage on enemy assets in the early war. After a series of successful actions in France and the Low Countries which stunned his superiors as much as the enemy, he was inducted into MI-13. Paddy Mayne, it is said, is a man without fear.
Gracie
Long-awaited MI-13 heavy support!
MI-13 Corporal & Commandos
MI-13 Commandos are deadly weapons. They aren't walking tanks like the APEs of the Lucky Seventh but they are steely-eyed veterans who have stared the devil in the face and come back to talk about it. They are armed with a variety of anti-zombie weapons and utilize speed and surprise to win the day.
Mi-13 Corporal
MI-13 Commandos
There are five of each of the two types...
MI-13 Gut Gunners
Some of the lads prefer to carry a Corrigan Gut Gun, especially in the claustrophobic confines of Gibraltar. The Gut Gun is a large bore shotgun that can take down an elephant or a Panzeraffe with one round. Many have found that this excellent beast of a weapon is the only way to make sure a zombie stays down for good!
There are four models in total, two of each style.
MI-13 Grenadier
MI-13 is one of the few services who have been issued newly developed white phosphorus rounds for their PIAT-D RPGs. These incendiary rounds have many and varied uses but really do a job on the undead. Zombies and white phosphorus don’t mix.
The US Lucky Seventh
Bazooka APE
Ka-BOOM! Took care of that!
The German SWD
Gretel Von X
Gretel von X and her twin sister Oberst Ilsa von X are the daughters of Hugo. Believing he had stumbled onto the fountain of youth, von X injected both of his children with an experimental serum derived from a stolen sample of the compound that the Cosmists developed to create the Siberian Supermen. Gretel was the lucky one. She retained her intellect and beauty and became inhumanly strong, fast, and tough. Gretel is the operations officer for the Gibraltar compound and Hugo’s right hand.
Drohne
No evil German scientist's laboratory is complete without a flying brain in a jar.
Panzeraffe
Die, verdammt Amerikaners!
At some point in the near future I'll finish off these articles with a look at some of the Kickstarter extras. Don't worry...a link will appear here when it's done...
Thoughts and comments are (as usual) most welcome.
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