Tuesday, 6 December 2016

Unboxing Aetherium - House Ikaru - Part Two

Some basic information about Aetherium and House Ikaru can be found in part one of this feature here.

Broadly speaking the units in Aetherium are divided up into Avatars, Functions and Sub-routines. In this feature we'll look at one of the House Ikaru Avatars and several of the Functions together with some information about their roles in the game.

Avatars
The Avatar is the most important program that a user controls and, generally speaking, represents the digital persona of the player in the game.  Avatars are the most powerful programs in the game and, as such, will often have excellent offensive and defensive capabilities, as well as generate RAM and influence other programs. These are dangerous, powerful manifestations and should be treated with the utmost attention and respect.


House Ikaru - Mother of Machines

Unassembled

Assembled

Functions
Functions are potent programs capable of accomplishing a variety tasks upon the battlefield. A Function will either focus its talent on a specific utility in the Aetherium, or a variety of simple abilities. These programs are usually the manifestation of users that lack the extraordinary talent, the hardware, or the drive of an Avatar, but resemble more closely an above average mind’s ability within the Aetherium.  As such, Functions generally make up the processing core of programs in a Collective.

Here we'll look at the two 'Functions' on the right and left of the picture below and a third that it's possible may have been a Kickstarter exclusive as I can't find him on the Ikaru section of the website. The large 'Omni' program in the middle we'll look at later along with the Subroutines.

House Ikaru - Zero 

Unassembled

Assembled

House Ikaru - Izami

Unassembled

Assembled

House Ikaru - Cal Imogen
Unassembled

Assembled

We'll look at the Omni Program and the Subroutines in Part Three.

Thoughts and comments are (as usual) most welcome.

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